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Upcoming Features

The following list of ideas includes features that might or might not be introduced in the future. If you have a feature you'd like to suggest, please open a New Issue with the feature label.

Library

  • RoomLoader.LoadExt(room, x, y, xScale, yScale, angle, [xOrigin], [yOrigin], [flags]).
  • Deferred loading over time for large rooms with many elements.
    • RoomLoader.LoadDeferred().
    • RoomLoader.LoadInstancesDeferred().
  • Particle systems support (GM bug?).
  • In-layer Filters/Effects support (GM bug?).
  • Debug view with initialized rooms display, screenshots and customizable loading.

Demos

  • Procedural generation.
  • Level selection.
  • Drag'n'drop map.
  • Endless runner.