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Upcoming Features ​

The following list of ideas includes features that might or might not be introduced in the future. If you have a feature you'd like to suggest, please open a New Issue with the feature label.

Library ​

  • Live data for current room and persistent rooms. Waiting for this bug to be fixed.
  • Screenshotting expansions with .ScreenshotSprite(), .ScreenshotSurface(), and .ScreenshotBuffer(). Working with Collage and dynamic texture groups via texturegroup_add().
  • Batch-loading Instances and Tilemaps for heavy rooms.
  • .Part(left, top, right, bottom) state - Loading and Screenshotting parts of rooms.
  • Prefabs integration (when they eventually come out).

Demos ​

  • Autotiling rooms.
  • Drag'n'drop map.
  • Endless runner.
  • Something in 3D.