Upcoming Features β
The following list of ideas includes features that might or might not be introduced in the future. If you have a feature you'd like to suggest, please open a New Issue with the feature
label.
Library β
- Prefabs integration (when they finally come out).
- Deferred loading over time for large rooms with many elements.
RoomLoader.LoadDeferred()
.RoomLoader.LoadInstancesDeferred()
.RoomLoader.LoadTilemapDeferred()
.
- Particle systems support (GM bug?).
- In-layer Filters/Effects support (GM bug?).
- Debug view with initialized rooms display, screenshots and customizable loading.
Demos β
- Procedural generation.
- Drag'n'drop map.
- Endless runner.